Viktor ZatorskyiHingeJoint2D fix for UnityDuring my 2D physics game prototyping, I encountered peculiar behavior. This issue has been mentioned multiple times online, but without…2 min read·Sep 29, 2023----
Viktor ZatorskyiCommon mistakes in game UI architectureAlmost every project I was working on had a convoluted UI system design. Most platforms like iOS or Android give a decent framework to…3 min read·May 10, 2022----
Viktor ZatorskyiHow AI will steal your job? And why you should be happy about it?We are about to enter the creator’s economy. We all saw travel bloggers, TikTok influences, or people who simply film their day-to-day…3 min read·Mar 6, 2021----
Viktor ZatorskyiLocal Code ComplexityI got into development because it was fun. Only later, I had realized that more often than not, software development is a headache. Modern…3 min read·May 28, 2020----
Viktor ZatorskyiHow to lose good Unity DeveloperLet’s talk about the interviewing process. Through my career, I’ve been on both sides of the table. Some of the following “mistakes” I…4 min read·Sep 27, 2019----
Viktor Zatorskyi“Cheap” Diamond RenderingI was surfing the web and found this wonderful ShaderToy Diamond. I’d immediately wanted to create something for conventional meshes and…3 min read·Oct 1, 2018--1--1
Viktor ZatorskyiWhen 33 ms Is Not EnoughThe short answer — in case of thermal throttling. I’ll be focusing on mobile devices in this article. Most of the mobile devices can work…2 min read·May 24, 2018----
Viktor ZatorskyiBenefits of Image Based Lighting on MobileImage Based Lighting used in movies and video games for ages. In most engines, it’s available by default in form of Light & Reflection…3 min read·Apr 18, 2018----
Viktor ZatorskyiWhy you should stay away from the delegates in UnityWell, not in all cases, but you definitely need to think twice when using them in production.2 min read·Feb 17, 2018----